Countering a charge - What's the best method?
I've been wondering for a while now what the best decision to make is when one or more enemy troops charge at you. The bold, ferocious appearance of the enemy charging at you in full force will make most run for cover. But I've been wondering whether this is really the best thing to do. A good counter could be to stand your ground and appear strong and fearless, and fire at them with full force. This should give you added accuracy over your opponent. This could even scare your enemy who is charging at you away. Another counter could be to break your forces into two halves and split in two different directions, both confusing the enemy and having more directions to fire at them from. But what really is the best counter to a charge?
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The strange conception that many (including me) have is that water warfare is very much like real warfare. most people don't run for cover when the enemy charges in a water war because they know water is harmless. In real war, soldiers run for cover because real weapons are coming their way. So for a water war, the best way to counter a charge (at least in a one-hit elimination game) is to simply aim your soaker at your enemies. This causes them to scatter to find cover, since they don't want to risk being hit from your streams. In a free-for-all, they'll just keep on coming unless the water in your streams is simply overwhelming (think multiple 10-20X streams).
Guns, Germs, and Steel: The Fate of Human Societies, by Jared Diamond
when thy charge at you with a large weapon wait until the last second until there 1 or two metres away then run forwardslightly to the left or right, they will try to turn quickly, but while running fast most will not be able to turn around fast enough then you can shoot them in the back, if your lucky enough then they will slip over then you can shoot them and/or run away, it is a good tactic exept on concrete they could get hurt
here, you know you've won when you hear "blub blub ahhh! i give up"
The best way to counter a charge is a quick shot to either the neck or the third eye with your highest power nozzle. That really slows them down.
Alternatively, you can just do a mass firing (if you've got more than just a few people on your team) and try and drive them back that way.
Adrian
EDIT:I just want to emphasize that the first tactic I posted is still all in good fun. The fact is, quick shots to those areas disorient and momentarily pause the target. I just don't want anyone getting the wrong idea from what I said, that's all. I know (from first hand experience) that it's best to keep water fights fun and non-violent.
Edited By Adrian on 1089560741
Alternatively, you can just do a mass firing (if you've got more than just a few people on your team) and try and drive them back that way.
Adrian
EDIT:I just want to emphasize that the first tactic I posted is still all in good fun. The fact is, quick shots to those areas disorient and momentarily pause the target. I just don't want anyone getting the wrong idea from what I said, that's all. I know (from first hand experience) that it's best to keep water fights fun and non-violent.
Edited By Adrian on 1089560741
“To achieve a World Government it is necessary to remove from their minds their individualism, their loyalty to family traditions, national patriotism and religious dogma.”…..Brock Adams, Director, United Nations Health Organisation.
The best defense is to have a darn blaster shield.Falcon wrote:I've been wondering for a while now what the best decision to make is when one or more enemy troops charge at you. The bold, ferocious appearance of the enemy charging at you in full force will make most run for cover. But I've been wondering whether this is really the best thing to do. A good counter could be to stand your ground and appear strong and fearless, and fire at them with full force. This should give you added accuracy over your opponent. This could even scare your enemy who is charging at you away. Another counter could be to break your forces into two halves and split in two different directions, both confusing the enemy and having more directions to fire at them from. But what really is the best counter to a charge?
- Field Marshal Yang
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Which Mattel and their SheidBlaster series tried to do but failed at. Sheids should be seperate from the your main weapon unless it's large enough to cover most of your body.Veteran wrote:The best defense is to have a darn blaster shield.
Guns, Germs, and Steel: The Fate of Human Societies, by Jared Diamond
- Field Marshal Yang
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What material did you make your sheid out of or did you take is off of something, such as a garbage can or one of those plastic containers? Is it rectangular, an oval, or circular? With these details, I might make a sheid of my own someday.Veteran wrote:Like the kind I use.
Guns, Germs, and Steel: The Fate of Human Societies, by Jared Diamond
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Field Marshal Yang wrote:Veteran wrote:Like the kind I use.
What material did you make your sheid out of or did you take is off of something, such as a garbage can or one of those plastic containers? Is it rectangular, an oval, or circular? With these details, I might make a sheid of my own someday.
I wrote an article on it if you want to know how I made it.
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Now's that something I'd like to make for myself. I especially like how the strap can be slid into one's arm to make both hands available for holding soakers. I'd call it my summer project but after this week I'll be gone for the rest of the summer. I guess it will be my fall project if I ever get to do soaking in the fall.Veteran wrote:Field Marshal Yang wrote:Veteran wrote:Like the kind I use.
What material did you make your sheid out of or did you take is off of something, such as a garbage can or one of those plastic containers? Is it rectangular, an oval, or circular? With these details, I might make a sheid of my own someday.
I wrote an article on it if you want to know how I made it.
Guns, Germs, and Steel: The Fate of Human Societies, by Jared Diamond
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Field Marshal Yang wrote:Veteran wrote:Field Marshal Yang wrote:Veteran wrote:Like the kind I use.
What material did you make your sheid out of or did you take is off of something, such as a garbage can or one of those plastic containers? Is it rectangular, an oval, or circular? With these details, I might make a sheid of my own someday.
I wrote an article on it if you want to know how I made it.
Now's that something I'd like to make for myself. I especially like how the strap can be slid into one's arm to make both hands available for holding soakers. I'd call it my summer project but after this week I'll be gone for the rest of the summer. I guess it will be my fall project if I ever get to do soaking in the fall.
I find the shield that attaches to the blaster, no straps required.
Edited By Veteran on 1089664883
The strange conception that many (including me) have is that water warfare is very much like real warfare. most people don't run for cover when the enemy charges in a water war because they know water is harmless.
Yes, that's true for some people. I hate it when stupid kids run in to the crossfire in the middle of a battle wearing nothing but speedos and armed with only a water balloon in each hand, and don't have a care in the world whether or not they get wet. It's people like these that ruin a water war, because you can blast them with multiple blasts from 10 different CPS blasters, and the water will just run off their skin and they'll go and get another two water bombs. This is how I see a water war:
Your No.1 Priority should be to keep yourself dry, and do every thing you can to evade, block or avoid open fire from the enemy.
Your Second priority should be to soak the enemy as much as possible, and to co-ordinate your team so you soak to your maximum capability.
So in other words, I put my personal dryness before the enemy's.
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I think that would depend on the strength of the person throwing the water balloon and the strength of Veteran to hold back an incoming projectile. The sheid itself won't easily break because there is a strong plastic layer inside the carboard.Exodus wrote:That 3200 shield is pretty cool, Veteran. Can it repell water balloons?
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