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Posted: Sun May 15, 2005 12:01 pm
The Monster XL check valve appears to look similar to the check valve of the CPS 1000/1200/2100.
There are multiple marks of the Monster XL however, so different marks may have differences. The pictures shown in the check valve freezing articles still should cover most configurations.
Posted: Sat Jul 29, 2006 2:42 pm
I K-moded my 2100 today with 80 balloons and CVF.I pumped the gun up and pulled the triger really hard but it didn't shoot.So i opened it and tryed to fix it but i don't know what i should do to fix it.
Posted: Sat Jul 29, 2006 4:12 pm
Thanks.I will try that.
Posted: Sat Jul 29, 2006 4:28 pm
I knew how to get the water out of the chamber by pulling the the pin i just didn't know why it wasn't shooting.Thanks again. I took about 20 ballons of also.
Edited By urbanfighter7 on 1154208598
Posted: Sun Jul 30, 2006 4:21 pm
It is not always from the pressure. My old 90 balloon gun did not shoot at first, but that was because I didn't align it correctly. My 68 balloon and 72 balloon 21Ks didn't shoot at first because the pin was scraping up against the pc. Carefully bending it away solved that problem.
I would suggest against 50, 60, and 80. 30-40 is the optimal amount if you want your trigger valve to survive for a long time. If you have to go high, do 80-90, for then the bladder will hit the pc walls before anything has a chance to blow out. ~45-75 allows you to pump enough times to blow out the trigger valve. With ~80-90, you can't blow out the valve and therefore don't have to watch your pump count. You can still get 60ft range with 40 balloons if you do other things to improve range.
Edited By Duxburian on 1154294520