A water wars newsletter? - What do you guys think?

General questions and discussions on water warfare regarding tactics and strategies.
Belisaurius
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Post by Belisaurius » Sun Sep 19, 2004 12:00 pm

Would you guys be interested in a warfare newsletter? There would be one a month, i guess, maybe 1 every 2 months in the off season. each issue could highlight tactics or points about running or maintaining a squad, and weapons suggestions and like a scenario of the month. We could put warstories from different teams in and links to good resources. Would anyone be interested in working on/subscribing to something like this?
My email in nick@mayr.com, if you would like to email me about this. my AIM is yhrght359
If there is enough interest, the first newsletter could go out sometime in October. At first it would probably be just like a regular email only full of articles and ideas from other soakists, but perhaps after a few isses we could make actual like word documents or something of the sort.
If you would like to submit materials for a newsletter please email them to me. Full credit will be given. Spelling may be edited but otherwise it's going to stay the way you wrote it. we'd probably need another person to help edit, but this doesn't need to be massive right now.
What do you all think?

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Post by Veteran » Sun Sep 19, 2004 12:32 pm

Sorta like the old Aquatica's newsletter?

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isoaker
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Post by isoaker » Sun Sep 19, 2004 1:23 pm

Tried that... works for about a month or two, then general interest dies for submitters. It could potentially work well with a larger community or if the editors are willing to write most of the articles. However, based on past experience, there just aren't enough interested members to keep a newsletter running for multiple months. It'd a good idea, but it requires multiple truly committed article writers. I'd say go for it only if you get committed support from enough members to guarantee at least three decent articles per newsletter.

:cool:
:: Leave NO one dry! :: iSoaker.com .:

Belisaurius
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Post by Belisaurius » Sun Sep 19, 2004 5:22 pm

Well, I'm hoping to get the word out on as many communites as possible, to try and get enough people together. This will not be a specific site oriented newsletter, so people from different communities can still participants and stuff like that without having to join a major forum somewhere.

As for articles, the first newsletter would probably not have too much new stuff, some new things but mostly just explaining what's going on and things like that. if we have a newsletter in october the next one wouldn't come out until december, to give us time to get articles and stuff together in the off-season.

I have dinner more later.

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Post by isoaker » Sun Sep 19, 2004 5:43 pm

^ I say, if you've got the motivation and the energy, go for it! From personal experience in trying to set such a thing up, it isn't easy to get articles after the first couple of issues. I can only hope if you're going for it that things are easier for you than they were in the past.

:cool:
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Post by Space_Cowboy » Sun Sep 19, 2004 6:22 pm

I might think of making some articles.
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Black Six
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Post by Black Six » Sun Sep 19, 2004 9:17 pm

If you want the old Aquatica Newsletters, which I was the editor of for about two or three issues, PM me and I'll get themto you.
"It's not that life's so short, it's just that you're dead for so long."
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Post by SSCBen » Mon Sep 20, 2004 5:03 am

http://winkyweirdow.tripod.com/archive/newslett.htm

They're still online you know. :)

There appears to be a lot of interest at SSCentral right now, so don't forget them.

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Post by Black Six » Mon Sep 20, 2004 9:08 pm

Yes, but those aren't the ones where I was the editor, those are on my hard drive and one of the old (possibly deleted) Aquatica boards.
"It's not that life's so short, it's just that you're dead for so long."
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Belisaurius
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Post by Belisaurius » Mon Sep 20, 2004 9:09 pm

I've been think about the layout of the first newsletter, and i think it would probably have:

1) Introduction - what we're trying to do, contact onformation, that kind of stuff.
2) A tactical scenario, which people could then respond to via email and their responses plus a critique perhaps could be incorporated into the next issue
3) Article
4) Article
5) Whats new in the saoakge community
6) Website to feature
7) Water war Squads and contact info
8) Links resource

the contact information and links resource would be standard. everything else would vary.

If you would be willing to submit team contact data, or if you think your website should be considered for the featured website section, or would like to have a link posted, please post or email or pm or IM!

As standard links I'd like to put up ssc, isc, and my site. ssc and isc are the biggest communites, and i'm making the newsletter so mine is default. none of these sites can be featured, and once a site is featured it cannot be featured until i've featured all the other websites.

I won't forget about the ppl at ssc - they're really very important to maiing this work, like everyone here. i'm going to need help (especially articles). I have some stuff worked out for the first edition but don't expect anything fancy (yet)

thanks everyone for the offers to help: pm me or email me anything you want to add (so there isn't any early exposure hehehe)




Edited By Belisaurius on 1095732686

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Post by Veteran » Mon Sep 20, 2004 11:30 pm

Yeah I'll help out, what are you looking for in articles?

Belisaurius
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Post by Belisaurius » Wed Sep 22, 2004 4:16 pm

Well, this is mostly supposed to be about wars and ideas for wars and that kind of stuff. Anything like that is perfect! I'm going to remake on of my older articles in light of recent experience and between you, me, and doom we'll have 3 articles for the october newsletter.

thanks so much!

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Post by Belisaurius » Mon Sep 27, 2004 5:46 am

THANKS VETERAN!!!!! awsome idea! and thanks in advance for the other one! This is a really big help! I was typing up some of the newsletter yesterday and it was SO low on content. I addad a waterbridge war story and i'm going to write an article on mobility and supplies. Thanks so much!

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Post by Veteran » Mon Sep 27, 2004 9:28 pm

I'm actually writing up a tactic as we speak, will send when finished.

Belisaurius
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Post by Belisaurius » Wed Sep 29, 2004 2:45 pm

Awsome! I'll check my email in a little bit.... The newsletter will be out this Friday, unless something goes terribly wrong. this was supposed to be something that got emailed to people, but almost no one has sent me their email. I figured the first episode would be posted at as many communities as possible, and then the second episode in December would be emailed.

Sapper46123
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Post by Sapper46123 » Fri Oct 01, 2004 7:49 pm

I think newsletters could work in this community. But the problem is, everytime someone comes to the community, they create a new website (http://geocities.com/s0@k3r5_ru13). If, like on the larger forums, people just contributed to a newsletter or a few websites, the community would be far more centralized and, IMO, less tedious on newbies and more mature.

This does not really stifle innovation, either -- paintball has some huge sites filled with loads of information, and need I bring up the old Nerf Online. I blame this on the ease of creating a web site these days... but that's another personal pet peeve of mine.

But, beyond the Aquatica newsletter, I remember vaguely remember the Soaked! Newsletter from March '98 to July '99, as Aqua Nexus and the site I linked above record.

I know that there is one last copy of one of the newsletters somewhere on the Internet!

EDIT -- Found it.




Edited By Sapper46123 on 1096678521

Belisaurius
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Post by Belisaurius » Sun Oct 03, 2004 8:58 am

Thanks Sapper! It's nice to have u back!

I have a term papaer due tomorrow so the newsletter will go out on the 5th. I don't think too many ppl will be dissapointed lol.

i have a triple lunch tomorrow that i'm gonna use to do my math homework, but i'll still have like 2 1/2 hours to do NOTHING during, so i'll write a few articles or something like that.

the newsletter isn't that impressive right now, mostly owing to the fact that if no one wants to get it, then i don't want to have wasted time on a fancy layout or anything. I'm not doing the best job of writing narrative scenarios... I just have a hard time with making them sound real. Everyone is a little too efficient in my scenarios. I'm gonna read the old hydrolysis scenarios and try and get a feel for how to put this kind of stuff together. i'll look at the links, thanks alot!

thanks veteran!!! ur submissions rock!

@Sapper: whatever happened to the spartans??? do u still have like the battle manual n stuff

Sapper46123
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Post by Sapper46123 » Sun Oct 03, 2004 5:43 pm

The Spartan Federation is pretty much gone, and it isn't likely to change in the future. My sister has talked of carrying it on, but I doubt anything major will really come of it.

The Spartan Battle Manual exists in one form or another somewhere on the Internet. At the very least, it's probably on archive.org somewhere. One of these days I'll do some editing and some re-formatting, and make it into a PDF and perhaps send it to various web sites. I always thought is was very comprehensive.

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Post by CPS » Sun Oct 03, 2004 9:17 pm

i'll help if you want me to, it might be wise to write a few issue before you start to send them out(just an idea)
here, you know you've won when you hear "blub blub ahhh! i give up"

Belisaurius
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Post by Belisaurius » Fri Oct 15, 2004 11:23 pm

The Hydrolic Times
October Edition


Contents:

I. Introduction
II. Soakology.net – A Critique by Belisaurius
III. The Benefits of a Mobile HQ – By Veteran
IV: Guerrila Free For All: Caches – By Veteran
V. Combat Calls and Battle Scenarios – By Belisaurius
VI. The Importance of Lacrosse-Wielding Grenadiers – By Belisaurius
VII. Part 1 of the 4th War of Waterbridge – By Guderian
VIII. Links Network
IX. Squad Contact Information

I. Introduction:

Hey! This is the first edition of what will (hopefully) become a rather successful inter-community water war newsletter. In this first issue, there really isn’t too much that is new. No flashy layout (yet). Still, there are some scenarios and things like that which I hope will be helpful and fun to read!

This issue is the first in what will hopefully be 1 every 2 months until March, when I’ll hopefully start making one a month for the 05’ season. I initially wanted to email this newsletter, but because no one has contacted me about emails I figured maybe this one should be posted, to give people an idea of what the follow up newsletters will be like.
One of the things that excited me about this newsletter is the Combat Calls and Battle Scenarios section. I really think that some of the stuff I put together there will be really helpful and fun for everyone. These involve multiple choice command decisions and planning battle scenarios. Hopefully people will reply to me about the scenarios over email, so that everyone can compare solutions in the following newsletter and see what our fellow soakists would do. Unfortunately I am rather untalented when It comes to narratives, so at least until I manage to get the style down, they may not be the most amazing scenarios in the universe.

Thanks to Veteran, there are some cool ideas in this edition, although everyone else has been rather bad about submitting stuff… (lol it’s not that big a deal, I know you are all busy ppl…) Depending on the level of interest, we may actually attempt to create hardcopies, but I want to have a lot more information available before I go ahead with that idea, proposed by BlueSmudge. Until then, we have a lot of work to do. This is the first issue, after all. Please, send me submissions and suggestions! Support the network!

Well, enough babble. Have fun, and PLEASE EMAIL ME: [email]nick@mayr.com.[/email] All material in this newsletter is property of the author for that item. DO NOT USE MATERIAL WITHOUT THEIR PERMISSION.

II. Featured Website: http://www.soakology.net/
By Belisaurius

Note: Each edition I will attempt to focus on a new website or community out there on the network. Ideally, this will help connect the smaller websites to more people, and help get information around the network about new sites or good resources. SSC, ISC, and my own website, Hydrotactics, cannot be highlighted. The goal of this newsletter isn’t to increase the popularity of already well-established communities, but rather to encourage the growth and diversification of the more recent developments. I personally have been to a number of communities who have recently failed, and I know from past experience that webmasters often loose interest after their community fails to get the exposure it desires. Hopefully this newsletter will be a useful resource for getting the word out there.

Soakology.net is a work in progress by Soakologist. Nevertheless, its easy to use layout and simple design make it very easy to get around. Sometime this fall, the complete website will be launched, an event I know I will be looking forward to. The layout vaguely reminds me of folder tabs. The website has an exceedingly easy to use reviews section. I usually don’t read reviews, but the basic setup of the review page encouraged me to take a look.

Although less packed with reviews than SSC or ISC might be, all you need to do is look at the pages to see that there is a lot of great information on the way. Guns are accessible both by pressure and by name, an innovative feature that helps make the reviews more accessible. Comprehensive stats, color pictures, and an analysis of the pros and cons for each soaker make reviews very easy to use.

Of primary interest to me was the advanced section. Considering my almost singular involvement in the wars sections of a community, I am constantly reading on strategies and looking for more information to use in combat. Currently, the Advanced section is mostly empty, but considering the large amount of work going into reviews I am not surprised. Contained in the Advanced section is a glossary of terms, which is a really good idea in my opinion. I remember when I first went to a water war website, some parts were almost incomprehensible (mostly tech), and I still don’t know a lot of the terms used. (Seriously, I’m not kidding.) Some of them are from ISC, but a lot of them are specific to this site.

Overall, I feel that Soakology.net has a very bright future ahead of it, and knowing that Soakologist will be adding more content later this fall, I would like to revisit the site in February or March perhaps to see how things have developed.

- - If you would like to have your site featured, email me (Belisaurius) at nick@mayr.com


III. The Benefits of a Mobile HQ
By Veteran

Once one has experienced multiple wars using a stationary base or headquarters, one finds not only that your possibilities and strategies are limited, but also that it creates the potential for being pinned down. One of the best ways to keep your enemies guessing is to have a mobile HQ.

There are many ways to go about making a portable HQ. The easiest would be to just carry your team’s water supply and armory with you to a new location. This however does not allow for the cover of a fortified base. Another type of portable HQ would be a tarp "tipi" type structure. All you would have to do is go to your local hardware store and find some poles 5-10 feet high, plus a large tarp. If you don’t want to expend materials on a portable base but still want cover, find some old chairs or tables and turn them over sideways for bunkers.

Remember; always have one or more people at your base at all times. The enemy, because it is so easily disassembled, can take down a mobile HQ, quickly if left unmanned.


IV. Guerrilla Free for All: Caches
By Veteran

Number of People: Any

Duration: Any amount but have a designated end time

Area Required: Urban area with non-busy streets, forested area.

Special Equipment: 10-30 2-liter soda bottles or suitable water holding containers.

Overview:

Before the battle begins, a person who will not be playing fills and hides the bottles in different places on the battlefield.

This type of water war follows normal FFA rules (every man for himself) but has an interesting twist. Except for the water inside player’s guns, no one is given water. To refill players must find the hidden caches of soda bottles. Players will receive 5 minutes to move into the battlefield after which a shout will signal the battle’s beginning.


V. Combat Calls and Battle Scenarios

1. Water Supplies:

After initial success against the opposition, you decided to move deeper into their park. You arrived at a small clearing, with a low ridge to your right and a stream to your left. The path continues along the stream bank and re-enters the forest about 100 ft. ahead of you. Dense brush lines the path on both sides of the clearing, and the entire visible rim is densely vegetated. You can reasonably assume that there is no other access point to this area. The ridge is about 100 ft. to the right of the path. The stream is about 15 feet to the left. For most of it’s length it has step banks, but in this spot the bank slopes down gently enough o allow for easy refilling and quick escape across the stream, which is about 15 feet wide and no more than 3 feet deep in this spot. The far bank has a similar opening a little downstream. Because of brush it is not possible to flank the ridge, although enemy troops could attack along the path.

You move your men forward, a pointman in front, followed by a diamond shaped formation of 6 with a supply cart in the center, followed by 2 rearguards. The pointman and two of the soldiers in your main formation are outfitted like grenadiers, with a lacrosse stick, two waterballoon holders with about 20 water balloons each; your rearguards both have a CPS2100; You personally have a XP270, a liter of extra water, and a water balloon holder with about 20 water balloons; one of the 3 remaining soldiers has a Monster X and the other two have CPS 4100’s. The lacrosse sticks increase range by about 10 feet, but is inaccurate unless the user has experience and is most effective as a terror weapon, which from personal experience I can say that it really manages to do. All 3 of your grenadiers are accustomed to using this weapon as scouts and as suppressing fire in combat. They have a 3 out of 4 chance of accurately hitting a target. Your supply wagon floats, contains around 100 extra water balloons, 2 extra XP270’s, camouflage cloth for caching, 200 feet of rope, scissors, a first aid kit, spare clothing in plastic bags to keep them dry, and 3 liters of extra water. You remember that you are playing 1 hit kills with 3 “lives,” based on dry shirts, and that after a hit the person must change their shirt to re-enter combat. Only DIRECT HITS count. No one on your team has lost a life so far.
Suddenly, when you are about 50 feet across the clearing, a number of water balloons fly up from behind the ridge. They all fall clear of your formation. 7 enemy troops appear on the top of the ridge, and one of them blows a whistle. They have 2 Monster XL’s in position on the flanks of the ridge, with an opponent for each. Along the crest of the ridge, the 5 remaining opponents have arrayed themselves. They are lying belly-down on the ground, using the ridge to protect as much of their bodies from return fire as possible. They have a 4100 in the center, with a 2100 to the right and left. 2 opponents have advanced down the path in front of your formation, one with a XP270 and one with a CPS 2100.

What do you do? Tell me how you will distribute your men to face the attack and whether you would stay and fight or flee, and where you would go if you chose to run. I will write an ending for each solution I receive, reflecting how I think it would turn out and any major issues I think there are with your strategy. I’m also going to write up my own response to the assault and put them all in the next newsletter.

2. Your men have been pursuing the retreating forces of your opponent. Finally, they fall back across a stream about 15 feet across, with steep banks at both sides except in a few well-known fording locations. Although the stream isn’t more than 3 feet deep, the steep banks prevent crossing at any point. You regroup at the ford your opponent has just used, and review the situation. Should you…
a) Send light troops across to secure a foothold on the other bank, and then reinforce the position with your heavier troops. Each group can provide cover fire while the other is crossing.
b) Split into two groups, and send them across two nearby fords. One of them is bound to get across, and then that group can reinforce the other group.
c) Put the majorities of your forces across at another ford, and then use that to catch any enemy waiting in ambush in the rear.
d) Other. Your own brilliant strategy!

Tell me the choice you would make, and why

3. You stand on the top of a low hill and consider the situation. The pathway ahead of you leads into the opponent’s territory. The green foliage on either side provides cover for any enemy troops that may be lying in ambush. Another path enters the park a few feet away from your current position, and is less heavily vegetated, but you do no have any further intelligence on that area. Which path would you choose and how would you deploy your men to enter the enemy territory?

VI. An Analysis of Lacrosse-Wielding Grenadiers

In the 2 battles between Waterbridge and the CFM, we began employing lightly armed Grenadiers. Equipped only with water balloon carriers and lacrosse sticks, these light troops managed to frighten off heavier enemy troops and provide suppression fire for formations and assaults on entrenched enemies. Lacrosse sticks increase the range of water balloons, but they are highly inaccurate without some practice. Their greatest strength is in their capacity to frighten heavier troops into retreating or leaving a formation without causing conflict. I myself faced a CFM grenadier in our wars this past season. At first, even though I knew it was highly inaccurate and that the grenadier was without supporting fire or a sidearm, I was afraid to engage the grenadier. It was only by forcing myself to proceed with an attack that I managed to counter the greatest asset – fear. In addition, they make excellent scouts and rearguards, providing enough of a threat to enemy troops to allow time for heavier units to move into position. The suppression fire they can provide is a great asset when attacking an entrenched position. When the enemy is busy trying to avoid missiles falling from above, he cannot adequately manage to counter the forward momentum of an attack. I strongly suggest including at least one of these type troops in your next war or skirmish, and creating some means for them to carry extra water balloons on their person. With these additions, a grenadier can keep enemy troops on the run while your forces regroup and reposition.

VII. 4th War of Waterbridge

Note: This is from the Waterbridge team forum, and will eventually be put up on my website along with other war stories. I would like to feature 1 war story per edition, so if you would be willing to share your experience with the fellow soakers on the network, please email it to me or PM me on one of the forums!

The teams were:

Jeremy and I (Guderian)
Belisaurius, Duxburian, Nibordude

Jeremy and I were chosen to be the defending team. i.e. we sit up on the bluff and wait to be attacked. Luckily we got most of the water balloons and a Monster, so things weren’t that hopeless. I decided we would set up in the old bunker of logs, as mentioned in the 1st War report. We left most of the balloons in the bucket, but we put about half, along with one of my guns, in a small cart and placed it about five yards behind our MLR. I had found that this was extremely useful when retreat was expected.

After setting up Jeremy and I started making patrols along the bluff to see where the opposing team would show up. My second patrol I caught sight of Belisaurius and Co. advancing in what they must have thought a stealthy manner up the far edge of the bluff I ran back to the MLR and told Jeremy to grab a few water balloons. We headed down the bluff to meet them and about 20-30 yards in front of the MLR we started bombarding them. They had very little effect except to slow them down and maybe splatter their legs with a little water, but that was what I had expected. I tried to time it so that there was always one of us out front throwing balloons, but the distance to go back and forth between was too great and every time we headed back to rearm they moved forward. At last we ran out of water balloons (except for the ones in the cart) and we ran for our guns. I took the Monster while Jeremy was armed with an old XP 175 I had let him borrow. Even with the Monster we were completely outgunned, and I knew we couldn’t hold here for long.

By now Belisaurius and Co. (as I have decided I shall refer to them as) had advanced to with 8 yards of our MLR, and we opened fire. Jeremy did very well with the 175, I am pleased to report, and along with my work with the Monster we succeeded in holding them at bay for a few minutes. However, numbers began to tell, and I ran out of water. This was now the time to run. I abandoned the Monster and grabbed one of my twin XP something or others (its brother was in the cart) and told Jeremy to cover me while I fell back with the cart. By some unknown providence Belisaurius and Co. decided not to pursue us. So we retreated along the path without being harassed. We were making for the Spring Road bridge that marks one edge of the park. There we would have concrete walls behind which we could open fire with impunity.

And that was what happened when Belisaurius and Co. attempted to assault our new MLR. I had decided that I didn’t want to drag the cart around anymore, so we unleashed a furious barrage of water balloons at them. They tried to advance in spite of the fusillade, only to get caught in our crossfire. Belisaurius was hit and had to withdraw, followed by his teammates. They retreated 30 yards down the path to refill, a moment we decided was excellent to attack. However, the charge down the path took long enough so that they had finished refilling by the time we reached them. We were forced to flee across the river, hotly pursued by Belisaurius and Co.

What followed for the next few hours was a bizarre guerilla action, with an equal amount of mileage wracked up by both teams. We must have circumnavigated the park at least three times, not including the jumps back and forth across the river to throw off the opposition. Occasionally when our two forces met there would be a brief skirmish, usually ending in a draw or minor victory for ourselves (usually due to poor communication), but each time we had to fall back.

The one major defeat for my team was when we attempted to hold the bridge a second time. This time Belisaurius and Co. had gotten considerably wiser, and so sent Nibordude across the river. We were caught in a lethal pincer. I narrowly escaped, but Jeremy was not so lucky. But the war continued for another long period of time, until at last we were both killed up to our waists in the river.

On the whole, the argument can be made that Belisaurius and Co. won the battle. This can certainly be backed up by the conclusion of the battle and by the number of kills per team.

However if you look at the odds against us:
- We were outgunned
- Outnumbered
And the results, including the damage we caused and the tactics we used, I would say we did rather well considering.
-Matt (Guderian) Leader of the Ares Legion

VIII. Links Resource
http://www.isoaker.com/ - The largest website of the soakage network. Plenty of excellent information, and easy to navigate. Be sure to check out the growing forum!
http://www.sscentral.net/ - The largest forum and attached website. Good information and easy to navigate. Specializes in water warfare tech.
http://waterbridge.4t.com/ - Hydrotactics, which is designed specifically to cater to teams and commanders.
http://www.soakology.net/ - While still in development, this website will be a great resource upon completion, something already evident in the planning stages.

Squad Contact Data:

Waterbridge:
http://waterbridge.4t.com/
Ridgewood, NJ
In existence since June 2002
yhrght359 on AIM or nick@mayr.com

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