Air pressure only, BBT only, XP only, etc. The list goes on and on and on, and blasters like the Flash Flood, Splashzooka, etc. are left out. In the meantime, we have SS 300's and APH's going against Colossus' in AP-only games. BBT-only is more fair, but a Vindicator or Gorgon can still outmatch a Colossus, Python 2, etc. easily unless there's a wide skill gap. XP-only leaves out those without a good collection of working XP's, particularly the 150, 300, and XXP's.
This thread will be an attempt to create fair blaster groups/lists for a more universal special blasters only game rules. We can create variations of this, but they should be practical and utilize widely held blasters. (i.e. Avoiding games like SC-Only.)
Here's a proposed blaster group:
- Exclude all CPS line blasters and homemades (Except stock CPS 1-3-5 and CPS Splashzooka)
- Exclude the SS 300
- Include all blasters with a maximum of 3x nozzles (Plus Flash Flood, Arctic Blast, and Iron Man blasters)
With a group like this, a lot of blasters become more practical. Any BBT WW is a great fit in this group as well as pumpless SC blasters. We may opt to exclude additional blasters that may unsettle things such as the SC Power Pak, but we'd have to see what stands out. Perhaps the best BBT's may overpower everything and we may have to exclude the Gorgon, Vindicator/Vanquisher, and/or others.
Catering to the 2x class of blasters becomes a bit different. Lots of BBT's higher class becomes out of reach and almost all blasters are AP or HP. PR's become a viable option, even dual wielded Max-D's. We could define this class simply by restricting the highest range nozzle of a blaster to ~2x. Larger nozzles must not exceed this range nor exceed ~5x. (This would allow, say, the Piranha or a Max-D 6000 with drilled nozzles, or a de-nozzled 310 *(Edit: corrected from 300, sorry), but not a Flash Flood, Orca, Gorgon, Vindicator, etc.)
Keeping definitions simple is ideal so that any blaster, including homemades, can be evaluated. However, it doesn't account for a lot of factors. For example, if we restrict only by output, we get small CPS's but no Flash Flood, even though the small CPS's outclass FF's considerably. Building our own lists allows us to work with things more, but it can also become too bureaucratic and complicated.
The end goal is very simple though: to create battles that are not owned by CPS's and high end AP blasters. Battles that make room for variety; odd but fun blasters like the FF/AB/IM or Splashzooka, and even silly blasters like the Backfire or Oozinator. These battles become much closer in range and also faster paced; they may require more solid and tightly packed cover to be fun. The advantage of this over BBT-only or AP-only is that the list is not specialized; defining it is what's tricky.
They are also good for asymmetrical games that call for unbalanced blasters. Some HTL variation can be thrown together this way. The problem is having to pack more blasters, but if we can all agree on what should be done ahead of time at community wars, it will work out if planned properly.