Re: Standardizing Hits
Posted: Thu Jun 09, 2016 2:54 pm
Though it would disrupt the flow of game play some, I do like Duxberian's system of pausing the game when there is a hit dispute. Possibly it could apply only to the players in the despite, where after it is settled they must go away from action before rejoining the game.
As for double kills, so long as it is very close (the other player pulls the trigger before the shot reaches them), then it counts. Given that it usually takes a half second or so for a shot to reach its intended target, the person hit first can usually tell whether or not they pulled the trigger before they were hit. This does require that people are honest, but with our current group, I haven't seen anyone intentionally try and BS other on hits. With that rule set, the only argument about double kills is if one of them actually missed.
We definitely do need to make sure that we explain hits better to newcomers though, as I am starting to remember some of them calling droplets from CPS guns a hit. Even if we do not make hit rules the same standard for all wars, explaining the hit rules used at each specific war before the days battling starts would be a great improvement. Next Soakemore I think I will print out short lists of bullet points explaining hit/spawn rules to hand out.
As for double kills, so long as it is very close (the other player pulls the trigger before the shot reaches them), then it counts. Given that it usually takes a half second or so for a shot to reach its intended target, the person hit first can usually tell whether or not they pulled the trigger before they were hit. This does require that people are honest, but with our current group, I haven't seen anyone intentionally try and BS other on hits. With that rule set, the only argument about double kills is if one of them actually missed.
We definitely do need to make sure that we explain hits better to newcomers though, as I am starting to remember some of them calling droplets from CPS guns a hit. Even if we do not make hit rules the same standard for all wars, explaining the hit rules used at each specific war before the days battling starts would be a great improvement. Next Soakemore I think I will print out short lists of bullet points explaining hit/spawn rules to hand out.