Darth Meow, Josh would be better suited to a unit that travels long distance and goes through the woods, since he's such an excellent tracker. By being QFD heavy your squad has become more suited for short range urban missions, so I'm going to deny your request for Josh. You can have Austin and Milo, that 2000 will come in handy.
There is disagreement between Darth Meow's report and what B Man says happened. So, for sake of keeping things clear, B Man please post new chapters as posts instead of editing your original post. That way we can tell what's going on. Thanks!
According to B Man, Darth Meow's Delta Squad was ambushed and lost 3 players instantly. I think Darth Meow's assessment of the enemy and other things should still count. Let's say you hit the guard with the 310 and eliminated him, then began returning back to the base and were ambushed by 20 enemy as B Man wrote up. So, B Man if you are cool with that, it looks like the current score (if it counts) is West 1 and North 3. Delta Squad would be down to 7 men from 10, and facing 20 enemy. Darth Meow, I'm not going to tell you what to do in that situation since according to the story I haven't been notified yet of the ambush, and you're probably too busy fighting them off to call for back up yet. What is your plan of action now that you've been ambushed? Also, if you want to rename Delta Squad you can.
@BMan-Nemesis. I haven't decided where I want Nemesis yet, but for now I sent him out with Darth Meow as temporary 2nd in command of Delta Squad. He is one of the 7 that survived and is fighting back. So, Nemesis, let us know how your part of the battle is going!
I think that with 100 players it might be easier to just use a guns list rather than making a huge list of characters all at once. We can create characters for those guns later, but by assigning guns to units we can play a lot better for the time being cuz we will know what we are fighting with. So, I'm going to assign some guns to a few of my squads.
I wasn't sure if I wanted to go with my dream team or with something more challenging, so I guess I met in the middle and drew more on my experience in past water wars than anything else.
Foxtrot Squad - CPS 2000, CPS 2500, Monster X, XXP 275, CPS 12k, 2 XP 150s, SC 600, WWF Stone Cold, XP 270
Golf Squad - CPS 2700, 4 CPS 1200s, Blazer, 2 Max D 6000s, Colossus, XP 70
Hotel Squad - CPS 2500, 2 CPS 1500s, 3 CPS 4100s, CPS 1000, Lightning, SC 500, Firefly
India Squad - 3 CPS 2500s, 3 CPS 21ks, Vindicator, Tigershark, 2 Colossi
Juliet Squad - CPS 2000, 2 CPS 1500, 2 CPS 2100s, 2 SC 600s, Ultimate Explorer, 2 XP 150
I would love to upgrade the arsenal later and do some modifications, but we don't have the resources or the time to do that yet. While we are at it, I need to put my player profile up.
Equipment: CPS 2000, XP Pool Pumper Blaster, Gorgon, Blazer, SC 600, camo covers, various other equipment which will be described later
Strengths: Charisma, endurance, stealth, aggressive attacks
Weaknesses: Defensive positioning, can become isolated risky attacks