The Tempest Returns

Water warfare tactical scenarios, role-playing threads, and fictional stories.
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the oncoming storm
Posts: 1346
Joined: Thu Sep 01, 2011 3:10 pm
Location: Knoxville Tn
WWN League Team: Havoc

Re: The Tempest Returns

Postby the oncoming storm » Sat Aug 03, 2013 1:55 pm

With 3 safe and most of the tempests at 9 being blocked in, Storm quickly eliminated what little forces the tempests had left elsewhere on the island with his battle tank. The tempest fleet just escaped from 6 with skeleton crews and set sail for the trapped forces at 9 and with the squadron of bombers that had attacked 1 just prior to it's fall, following as escorts. Knowing that the rebel fleet would be mauled by an air attack storm radioed the fleet warning them to hide themselves just south of 9 in a small inlet, also he moved several WBL's over to the west side of 9 to hit the tempest fleet as they tried to pull their forces out.
If you ever bother reading these, I worry for your mental sanity. :oo:

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Posts: 3821
Joined: Tue Jul 20, 2004 9:29 pm
Location: Clayton, NC
WWN League Team: Havoc

Re: The Tempest Returns

Postby marauder » Fri Aug 23, 2013 8:59 am

I thought this was a water war RPG. I feel like I just fell into a twisted world of Army of Darkness meets GI Joe.

SEAL wrote:If you ain't bloody and muddy by the end of the day, you went to a Nerf war.

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