Water War Scenario 2: Fenced In - Part 2
Posted: Fri Jun 06, 2008 6:54 pm
Fenced In - Part 2
Scenario: You and your friends have gathered and are holding a semi-organized soakfest. Where there are no specific points or elimination rules, everyone is in agreement that honor and relative dryness are the keys to victory. In general, if one is being hit by a stream, one naturally takes a step back until out of range.
In this case, not only is this an organized soakfest, but also a defend-the-base sort of game. Your team made up of you plus four other members are to attack the base comprised of your friend's house's backyard area. The backyard is a 50' by 50' area that is fenced in by a 6' tall wooden fence. For sake of simplicity, the sides of the fence face West, East, and South. The house makes up most the North side. The main entrances to the backyard are on either side of the house on the North West and North East side of the area. However, despite the height of the fence, there is also the possibility that your opponents can find a way to go over the top. The fence, itself, is a wooden fence with 6" slats that cannot be directly seen through, though one can see through at an angle when up close.
The filling station is on the middle of the house wall, but it was agreed before the game began that the hose could not be used as a weapon.
You and your friends are armed with CPS1000/CPS2100 class weaponry as are your opponents. However, you have a one man advantage, being a group of five (5) instead of your opponent's group of four.
You have been designated team captain for this game. The game duration was set at a quick 15 minutes such that multiple games could be played over the course of the afternoon. You and your teammates have filled your blasters and must wait 60 seconds before you can begin your attack. Unknown to your opposing team, you have gotten yourself access to a few chairs (three chairs to be exact) that could easily help you and your team cross or at least fire over the fence at virtually any point they are set up. Of course, one may be spotted if one is not careful with the approach and, of course, when standing on a chair, one has minimal sideways mobility before falling off. What would you have yourself and your team do to make the most effective attack on this base?
-----------------------------------------
As is true with everything, there is no single perfect solution and there can be many great strategies. Different ideas could have varying likelihoods of success in reality. Your ideas and suggestions are desired. Post in your thoughts on this scenario!
This scenario will eventually become an article on iSoaker.com.
Scenario: You and your friends have gathered and are holding a semi-organized soakfest. Where there are no specific points or elimination rules, everyone is in agreement that honor and relative dryness are the keys to victory. In general, if one is being hit by a stream, one naturally takes a step back until out of range.
In this case, not only is this an organized soakfest, but also a defend-the-base sort of game. Your team made up of you plus four other members are to attack the base comprised of your friend's house's backyard area. The backyard is a 50' by 50' area that is fenced in by a 6' tall wooden fence. For sake of simplicity, the sides of the fence face West, East, and South. The house makes up most the North side. The main entrances to the backyard are on either side of the house on the North West and North East side of the area. However, despite the height of the fence, there is also the possibility that your opponents can find a way to go over the top. The fence, itself, is a wooden fence with 6" slats that cannot be directly seen through, though one can see through at an angle when up close.
The filling station is on the middle of the house wall, but it was agreed before the game began that the hose could not be used as a weapon.
You and your friends are armed with CPS1000/CPS2100 class weaponry as are your opponents. However, you have a one man advantage, being a group of five (5) instead of your opponent's group of four.
You have been designated team captain for this game. The game duration was set at a quick 15 minutes such that multiple games could be played over the course of the afternoon. You and your teammates have filled your blasters and must wait 60 seconds before you can begin your attack. Unknown to your opposing team, you have gotten yourself access to a few chairs (three chairs to be exact) that could easily help you and your team cross or at least fire over the fence at virtually any point they are set up. Of course, one may be spotted if one is not careful with the approach and, of course, when standing on a chair, one has minimal sideways mobility before falling off. What would you have yourself and your team do to make the most effective attack on this base?
-----------------------------------------
As is true with everything, there is no single perfect solution and there can be many great strategies. Different ideas could have varying likelihoods of success in reality. Your ideas and suggestions are desired. Post in your thoughts on this scenario!
This scenario will eventually become an article on iSoaker.com.